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Track 04

Digital Education & Learning Technologies

01About the Track

What this track covers

This track explores technologies and environments that enable digital teaching and learning. It invites work on online and virtual experiences, classroom technology, learning management systems, educational platforms, and immersive approaches.

02Objective

Why it matters

To share research and implementation experience that improves the design, delivery, and accessibility of digital learning.

03

Core Objectives

Examine e-learning and virtual learning approaches.

Share practices and research on digital classrooms and learning management systems.

Explore educational platforms and immersive learning environments.

04Topics Covered

Topics of interest for submission

  • E-learning
  • Digital Classrooms
  • Virtual Learning
  • Learning Management Systems
  • Educational Platforms
  • Immersive Learning

05Expected Outcomes

What you leave with

Participants gain ideas for evaluating, designing, and improving digital learning experiences across different educational contexts.

Mapped SDGs
  • Sustainable Development Goal 4 SDG 4Quality Education
  • Sustainable Development Goal 10 SDG 10Reduced Inequalities
Important Alert

Please be aware of fraudulent communication claiming to collect conference fees and journal fees through unauthorized means, including cloned email addresses and phone numbers. IFERP advises all researchers to only process payments through our official event website and report any suspicious activity to [email protected].